Friday, June 1

To hit or not to hit

Believe it or not, I've actually been playing Clan Lord lately. Spent some time in the new valley too. While I was there, I thought of a new feature that the Clan Lord client really should have.

Where the status indicators are, there should be a small indicator that comes on for a second when you swing and hit. It could just be a red dot or a black "X", something small but easy to see. That way you would know for sure if you managed to hit a creature, something not easy to determine when a large group surrounds a critter and is swinging away like mad.

I don't think it's unreasonable for a player to know when he or she has managed to swing and hit. From an engineering standpoint, it might not be doable since the server may not send back data to the client indicating that the player has hit, only to draw a blood splat and to play a noise. If that data is missing, I think it would be a really good idea to add it. It's frustrating not knowing if my character has hit or not, and that's a pretty basic bit of feedback as a player to have.

Just an idea, anyway.



Older entries

'; } else { if(stristr($filename,"archive")) { $dir=$_SERVER['DOCUMENT_ROOT']; $template='_01_archive.html'; $tail=strlen($template); $thisArchive=$filename; //$files=scandir($dir); $dh = opendir($dir); while (false !== ($filename = readdir($dh))) { $files[] = $filename; } sort($files); $earlyarch=""; $laterarch=""; $prevarch=""; $next=0; foreach($files as $file) { if (substr($file,-$tail)==$template) { if ($next==1) { $laterarch=$file; $earlyarch=$prevarch; $next=0; } if ($file==$thisArchive) { $next=1; } else { $prevarch=$file; $earlyarch=$prevarch; } } } $link=''; $divider=''; if(file_exists($earlyarch)) { $link='< Earlier Archive'; $divider=" | "; } if(file_exists($laterarch)) { $link=$link.$divider.'Later Archive >'; } $link=$link.'

'; } } echo($link); ?>